
#205 :: Name: CZghost :: 10-08-2014 @ 13:14
@mike: The gym floor is using portal shader made by Maxell, it has transparent texture of commons/mirror1.tga in first stage, placed blended texture of the floor on second stage and finaly the third stage with lightmap. In general directives is used a keyword for portal surface, which requires to use misc_portal_surface nearby the floor to get the floor reflective. The same way used also ShadoW on his Team Arena deathmatch map. Good luck ;)
@francisco mapper: I think he will never return to Quake 3 mapping, nor to continue in School map developing. Shame, it's really great map.
@Maxell: Nazdar, žiješ vůbec? Tady je to nějak mrtvé, kampak jsi nám zabloudil? Ta školní mapa je vážně super a je škoda, že zůstala nedokončená/rozpracovaná ve verzi beta, navíc bez podpory botů, takže hráč může jenom bloumat sem a tam. Docela otrava, nechceš se vrátit? Říct nám alespoň, co plánuješ a jestli vůbec chceš v tom pokračovat? Alespoň jednu větu...
@francisco mapper: I think he will never return to Quake 3 mapping, nor to continue in School map developing. Shame, it's really great map.
@Maxell: Nazdar, žiješ vůbec? Tady je to nějak mrtvé, kampak jsi nám zabloudil? Ta školní mapa je vážně super a je škoda, že zůstala nedokončená/rozpracovaná ve verzi beta, navíc bez podpory botů, takže hráč může jenom bloumat sem a tam. Docela otrava, nechceš se vrátit? Říct nám alespoň, co plánuješ a jestli vůbec chceš v tom pokračovat? Alespoň jednu větu...
#204 :: Name: francisco mapper :: 09-08-2014 @ 22:45
me podrías pasa el .map de la school map
#203 :: Name: francisco mapper :: 01-07-2014 @ 18:23
I need a friend. map please
if I pass I'll help you anytime foulbrood
if I pass I'll help you anytime foulbrood
#202 :: Name: Phobos :: 22-06-2014 @ 18:36
Cool website man.
#201 :: Name: mike :: 16-06-2014 @ 18:20
i'm just getting into mapping. how did you get the gym floor to look shiny and reflective. i can't figure it out to save my life. also i tried to play your school map. ichanged the hunkmegs to 128 like you said but the map still wont load.
in addition i have to say fantastic work by the way. thanks
mike
in addition i have to say fantastic work by the way. thanks
mike